Sign inGet app

Jobs › Listing New today

UI Artist

Moon Active · Spain

Full-timeRemoteEnglish

About the role

From the employer’s listing · Moon Active · posted 16 October 2026

Moon Active is one of the world's fastest-growing mobile game companies, providing entertainment to millions of active users across the universe.

We're looking for a UI Artist star for its top-notch, industry-leading product.

As a Monetization Artist, you will be responsible for user experience, visual design concepts and game user interface across digital products and platforms. As part of our dream team, you will receive everything you can think of from super friendly and creative co-workers and a strong focus on your development.

Required time zone CET +/- 3 hour.

Requirements

-

Create a playful, intuitive cohesive look & feel, and overall mobile game user experience.

-

Conceptualize, present and execute your ideas from A to Z.

-

Work collaboratively with other designers and cross-functionally with UX, engineering, and product management on the design and implementation of new game features.

-

Create and own the implementation of fun, engaging in-game events and other game content.

-

Design and deliver UI for in-game offers, promotional screens, and purchase flows (offer popups, sale banners, seasonal promotions).

-

Own the visual pipeline from brief to implementation, including asset handoff.

-

Maintain and evolve the UI component library and style guides to ensure consistency across features.

-

Rapidly iterate on A/B test variants - create multiple visual treatments and adapt based on performance data.

-

Collaborate closely with the monetization team on conversion-driven design decisions.

-

Participate in design reviews and contribute constructive feedback to peers.

Responsibilities

-

At least 3 years of experience in game UI and understanding of game UI principles.

-

Hands-on experience designing monetization UI (offer screens, shop flows, promotional screens) - a strong advantage.

-

Familiarity with mobile game design patterns (LiveOps events, popups, progression screens).

-

Ability to work in a dynamic environment with quick decision-making within tight schedules.

-

Proficiency in Photoshop, Figma, AI creative tools.

-

Strong design, drawing, color, composition, and conceptual ideation abilities.

-

Comfort with data-informed iteration - ability to create variants and adjust based on A/B results.

-

Understanding of asset production constraints (texture atlases, file sizes, animation-ready layers).

-

Fluent English.

#LI-Remote

Skills mentioned

Web, UI & UX Design

See your match score for every role

BabZituna scores every job against your profile on six real dimensions and shows you WHY it scored that way, audited for fairness (read the public bias audit).

Get the app → ✓ 100% free for job seekers
How one job scored Example
Skills96Experience90Location84Work style74Job type61SalaryNo data

Example figures, not a real candidate. Each dimension is scored out of 100 from your own profile, and one we cannot measure says so rather than guessing.